Help with Research: Using Tesserae for intertextuality, part 4

In our previous posts, we’ve talked about what intertextuality means, how computers can help you locate it, the differences between intertextuality and discourse analysis, how Tesserae can help you with the latter in particular, and how to limit the number of results you get in a Tesserae search. In this post, we finish going through the advanced features and talk about Tesserae’s most innovative search type: sound analysis. Continue reading

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Help with Research: Using Tesserae for intertextuality, Part 3

In our last Tesserae post, I promised an explanation of Tesserae’s advanced features. These are mostly aimed at limiting the number of hits an individual search will come up with, which is useful because all potential matches¬†need to be checked. It’s much easier to check 100 matches than to check 600 or even 1600! But I also want to highlight two advanced features that really advance the way that we can computationally analyze Latin: by using similarity metrics for sound effects and by connecting words that are semantically similar. In this post, I will discuss the second of these; my last (but not the last!) Tesserae post will discuss sound effects. Continue reading

Perseus 5.0 Launching March 15!

As many of you no doubt have heard, the Perseus Project is getting an exciting new overhaul.¬†Eldarion, a web development company in the US headed by a classicist/developer J.K. Tauber, will be releasing Perseus 5.0 on March 15. We’ve covered the Perseus Project in depth before in a four-part post series (links below). In honor of the coming update, we thought we’d revisit the Perseus Project and talk a little more about the project and its various forms.

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